What's your suggestion? I suggest that more spawners to be added to the /spawnershop so we can better mcMMO skills like taming and let me trade with villagers. I'd most prefer that wolf spawners are added, as wolves aren't easily found in all biomes and therefore makes it hard to grind Taming. Why do we need this? McMMO revolves around its special skills and improved abilities when it comes to normal vanilla actions. Take mining, for example. By grinding mining, my stats are the following; Granted, I am at an insanely high level. However, as you can see, mcMMO offers beneficial skills such as dropping 2 to 3 times as many ores/ingots, and the most notable; Super Breaker, which triples your extra loot chance and makes you break blocks faster than if you were in creative mode. I want to utilize as many mcMMO skills as I can, now that I've reached my goal for mining. I remember being able to grind for skills such as Taming, but can no longer because of whatever reason. I think there are neat mcMMO skills that I'd like to use, such as Call of the Wild for PvP at KoTH or grinding manually. What are the possible negative aspects of your suggestion? None. There are plenty of worthless and pointless spawners already in /spawnershop, adding a few more and removing others wouldn't hurt. What are the positive aspects of your suggestion? People may feel encouraged to invest in other mcMMO skills other than PvP based ones. I sure like to use mcMMO in any way that I can when it's implemented on a factions server, but can't necessarily, as I feel as though it's lost it's purpose on factions. I'm sure there are plenty aware of the primary focus on earning money on factions, rather than doing literally anything else. How can this suggestions be achieved on the server? Add more spawners to /spawnershop.