Bending Chi Suggestions - Different Arrow Types?

Discussion in 'Suggestions' started by Chibi, May 11, 2019.

Tags:
?

Is this a good idea?

  1. Yes

    6 vote(s)
    66.7%
  2. No

    3 vote(s)
    33.3%
  1. Chibi

    Chibi New Member

    Messages:
    13
    Likes Received:
    3
    Trophy Points:
    3
    What is your suggestion?
    I suggest that Chi be allowed to use different tipped arrows when using daggerthrow.

    Why do we need this? or What made you post this suggestion?
    By adding this it gives Chiblockers a bit more versatility when picking a strategy. Different tipped arrows give different effects, which can be used in different situations.

    What are the possible negative aspects of your suggestion?
    Of course the first thing you think about when I give this suggestion are harming arrows. Harming arrows would obviously be broken, but the easiest fix would just be to disable harming arrows for the move. There are also other arrows that should probably be disabled, such as the Turtle Master arrow, Decay arrow, Night Vision, Invisibility, etc. Take your pick. If you were going to do this however, the best trade-off would be to disable immobilize. Personally I don't really care if immobilize is removed or not, as I don't use it often.

    What are the positive aspects of your suggestion?
    Chiblockers gain different methods of taking down benders that don't involve stun. (Since people don't enjoy this)

    How can this suggestions be achieved on the server?
    I'm not very knowledgeable when it comes to the plugin, but I guess just script the selected arrow types into the code for daggerthrow?
     
    • Like Like x 2
  2. Drunk_Rooster

    Drunk_Rooster New Member

    Messages:
    29
    Likes Received:
    0
    Trophy Points:
    1
    Yes that would be good and I don't think it would break chi very much if the very powerful arrows were takes into consideration, maybe if you allowed all types of arrows but limited how many were shot with special types to maybe a lower amount like 3
     
  3. ProRanger

    ProRanger Member

    Messages:
    33
    Likes Received:
    1
    Trophy Points:
    8
    Maybe only 1 arrow shot with the move could be tipped? That could balance it out a bit.
     
    • Agree Agree x 1
  4. Chibi

    Chibi New Member

    Messages:
    13
    Likes Received:
    3
    Trophy Points:
    3
    Forgot to mention how the cooldowns would work. Instead of it just being a set 6 seconds, it would instead be based on how many arrows are thrown (If that's possible). The base cooldown would be maybe 4-6, and it would add +1 second for every arrow thrown.
     
    • Agree Agree x 1
  5. Ivaro

    Ivaro Member

    Messages:
    383
    Likes Received:
    24
    Trophy Points:
    18
    +1 cool idea
    Also question, would it work with your Wired Dagger suggestion?
     
  6. Drunk_Rooster

    Drunk_Rooster New Member

    Messages:
    29
    Likes Received:
    0
    Trophy Points:
    1
    no it says Dagger with use normal arrows
     
  7. ProRanger

    ProRanger Member

    Messages:
    33
    Likes Received:
    1
    Trophy Points:
    8
    If wired daggers were added, I think keeping the tipped on normal dagger throw would make it more of an even option. One or the other, both with their own strengths.
     
    • Agree Agree x 1
  8. Shad7860

    Shad7860 Member

    Messages:
    86
    Likes Received:
    7
    Trophy Points:
    8
    making chi have things besides stuns will make it more like an actual fight instead of an assasination. +1 on the condition that immobilize or some other stun thing gets disabled
     
  9. ProRanger

    ProRanger Member

    Messages:
    33
    Likes Received:
    1
    Trophy Points:
    8
    Moves with stun don't do much damage, and most Chi users don't use immo so maybe nerfing the damage of para by .5 or something would be reasonable but I doubt changing immo would do much
     
  10. Shad7860

    Shad7860 Member

    Messages:
    86
    Likes Received:
    7
    Trophy Points:
    8
    my problem isnt with stun move damage, its the potential that they bring to instantly murder a person without them having even a single chance to fight back. see it as trying to fight a venomous snake: once you get bitten, you're done for. and because of this, the only element to have a solid chance against them would be air.
     
    • Agree Agree x 1
  11. ProRanger

    ProRanger Member

    Messages:
    33
    Likes Received:
    1
    Trophy Points:
    8
    Well, every poison has an antidote. Fire can firejet, water can frostbreath/surge/torrent, and earth can earmor/catapult/raiseearth. I understand that para is very dangerous to get hit by, but if you don't die from the first combo then you have 10 seconds to wail on the Chi before they can use para again.
     
  12. ProRanger

    ProRanger Member

    Messages:
    33
    Likes Received:
    1
    Trophy Points:
    8
  13. LeMinimalist

    LeMinimalist Member

    Messages:
    540
    Likes Received:
    17
    Trophy Points:
    18
    sounds cancerous. -1 . if you know how to , you can 1 shot a person without tipped arrows already. tipped arrows just makes it faster and more annnoying
     
  14. ProRanger

    ProRanger Member

    Messages:
    33
    Likes Received:
    1
    Trophy Points:
    8
  15. Timtamtatious

    Timtamtatious Member

    Messages:
    97
    Likes Received:
    2
    Trophy Points:
    8
    -1 Like your gonna have to go out of your way to make these arrows, and some people can't be bothered or have the money to do so. For the people who come here just to fight and do no survival would make this very unfair for them. Also idk how this will work in ka, will we have a different arrow kit for every single different tipped arrow.
     
    • Agree Agree x 1

Share This Page