Bending IceCatapult

Discussion in 'Suggestions' started by Zaz, Jan 29, 2020.

?

Do you think this would make Water's close combat better? Should it be added?

  1. Yes, I think it can be good.

  2. No, it is way too over powered.

Results are only viewable after voting.
  1. Zaz

    Zaz Member

    Messages:
    33
    Likes Received:
    7
    Trophy Points:
    8
    What is your suggestion?
    I suggest that IceCatapult is added

    Why do we need this? or What made you post this suggestion?
    We need this because waterbenders would have more mobility

    What are the possible negative aspects of your suggestion?
    The bad thing about this suggestion is that water has more ways to freeze, however this HAS a radius that is acceptable.

    What are the positive aspects of your suggestion?
    The good thing about this suggestion is that waters can have more mobility (if air comes around you can freeze them before they airblast away) and you can trade more in close-combat which Water lacks.

    How can this suggestions be achieved on the server?
    This can be done by https://projectkorra.com/forum/reso...combo-for-1-8-7-will-be-updated-to-1-8-8.376/

    (Also sorry for the spam of threads, please don't vote no/yes based on the person, vote based on your own opinions and what you think can be fun, keep in mind things CAN be nerfed/changed)
     
    • Like Like x 2
  2. Shookified

    Shookified Active Member

    Messages:
    753
    Likes Received:
    122
    Trophy Points:
    43
    I actually do want this combo added because it looks really cool so +1
     
  3. Apheri

    Apheri Active Member

    Messages:
    354
    Likes Received:
    32
    Trophy Points:
    28
    I like the move but heavily disagree with your positives and negatives for it.
     
  4. Zaz

    Zaz Member

    Messages:
    33
    Likes Received:
    7
    Trophy Points:
    8
    Please feel free to give me a suggestion on what I can replace them with :D
     
  5. Apheri

    Apheri Active Member

    Messages:
    354
    Likes Received:
    32
    Trophy Points:
    28
    For negatives, one could argue that..
    -that water doesn't need any more mobility, as the second most mobile element already
    -that it's basically copying earth moves and throwing them into water's kit (taken from the comments on the PK forum itself).
    -that water doesn't need ANY more freeze moves <-- you mentioned this one, but spun it as a positive somehow - it doesn't matter that it has an "acceptable radius" if it freezes at all, you can already infinitely loop freezing.

    Your "positives" aren't positives. Water does not lack whatsoever in mobility, and already heavily dominates the water vs air matchup. You said yourself
    You're making more of an argument against adding the move in your own post by telling people that it removes the only respite air has in an extremely skewed matchup.


    Now I like this move aesthetically, you could definitely make a case for it if you say something like
    -water could use a move for super close combat
    -as @Shookified said, it looks cool as shit, making people want to use it
    -it would encourage people to use other less popular moves because it requires icespike bound

    Then we can skip a few messages by laying all the cards down on the table right away so people can ask if the pros outweigh the cons and reach a consensus faster.
     
    • Agree Agree x 1
  6. Zaz

    Zaz Member

    Messages:
    33
    Likes Received:
    7
    Trophy Points:
    8
    Honestly I love that, when I made this thread (since it was my last one after a few) I was really tired and couldnt think anymore. I would edit it with what you said, but since it is YOURS and I 100% adore it, I will leave it as it is. As for the freeze, I think that bit is quite op HOWEVER, it does melt (unlike last frostbreath) and the adding in of icespike suggests more of a different style, not necessarily freeze but since icespike can slow, you can use this move in so many ways bounded with it. When I say ''water lacks mobility'' I realised that water itself as an element doesnt LACK it, but people that use water dont specialise on mobility but on more damage output.

    Again, thank you for your positives and negatives, it makes 100% more sense than what I've written down.
     
    • Friendly Friendly x 1
  7. Shad7860

    Shad7860 Member

    Messages:
    348
    Likes Received:
    20
    Trophy Points:
    18
    Using the pros and cons that apheri gave, Im gonna vote against this.
    Water has freezing enough, it really should not get any more and water is plenty mobile already, adding this would amp that up to 11. And trust me, nobody except a waternender wants that.

    So that against the only pro I can see for this being "it looks cool"
    No.
    -1
     
    • Agree Agree x 1
  8. Zaz

    Zaz Member

    Messages:
    33
    Likes Received:
    7
    Trophy Points:
    8
    Just because somebody gave better pros and cons doesn't mean you HAVE to vote against it. Yes, water already has lots of ways to freeze others, but this amps up water's close combat which they lack, if you fall down from spout against a good chi you're dead (as an example) or get close to a firebender you're left with nothing to really do apart from wait your cds and then start attacking back, yes you have octopus form but it takes a bit to form and to attack and the knockback isnt that big, however I understand your point
     
    • Agree Agree x 1
  9. Shad7860

    Shad7860 Member

    Messages:
    348
    Likes Received:
    20
    Trophy Points:
    18
    Lets remove the freeze from something else first and then I'll have this conversation.
     
  10. Apheri

    Apheri Active Member

    Messages:
    354
    Likes Received:
    32
    Trophy Points:
    28
    I think that while people like the move and agree it would definitely have a place in water's kit, the issue is that water is already really really strong with little weaknesses, and giving a move that would even further reinforce that without taking something else away is concerning
     
  11. Zaz

    Zaz Member

    Messages:
    33
    Likes Received:
    7
    Trophy Points:
    8
    IceSpike is NEVER used, not even gonna talk about IceBlast. This combo would make others use IceSpike and combine it to their move pool instead of just throwing in something that they will never use, however I understand the possible negatives of it! I just hope they aren't too big since this move would encourage people to use other moves (icespike) and make combos with it and make more fun of bending because everyone is here for fun
     
    • Like Like x 2
  12. Lubdan

    Lubdan New Member

    Messages:
    28
    Likes Received:
    1
    Trophy Points:
    3
    -1, water has enough mobility, it needs a nerf in this area, not a buff, and more freezing people? What a crowd pleaser :tearsofjoy-small:
     
    • Funny Funny x 1
  13. Zaz

    Zaz Member

    Messages:
    33
    Likes Received:
    7
    Trophy Points:
    8
    bump
     
  14. Libby

    Libby New Member

    Messages:
    1
    Likes Received:
    0
    Trophy Points:
    1
    I put +1 because it has a possibility of getting water benders away from water, though I suggest making a thread to nerf or remove an ability like waterspout to support this thread so that you potentially get more votes.
     
  15. Zaz

    Zaz Member

    Messages:
    33
    Likes Received:
    7
    Trophy Points:
    8
    I like this idea, however I don't support the ''nerf waterspout'' because it already has a 5 second cooldown and it's not used to its maximum ability, imo it's better if you nerf waterarms cooldown as it is way too short, however I understand where you're coming from wanting to nerf something from water to make it equal which is why I suggest nerfing waterarms since it's the most op
     
  16. SoVeryViolin

    SoVeryViolin Member

    Messages:
    66
    Likes Received:
    4
    Trophy Points:
    8
    I use ice spike :(
     

Share This Page