What is your suggestion? I think the move SeismicSense when used while on the ground, all players around the user who are touching the ground gets a spectral effect for a few seconds. This would be a great passive ability where this effect will apply to anyone who attacks the user until the user is no longer combat logged. This could be a bit annoying, so a way to turn this passive off and on would be nice. I think this being a passive ability is the best way to implement this into bending, but this ability could either be activated through the move SeismicSense (left click), or a combo. Otiza said this ability should tell you what the other player/players are using, I do not really know how this will be displayed. Why do we need this? or What made you post this suggestion? SeismicSense is what Toph used in the series to sense people through the ground. This would be a cool cannon ability, that would give earth an advantage in knowing where the enemy is, even behind walls. An example of this where this could work well is when earth is hiding behind a raiseearth wall and charging an earth smash. The enemy will have the spectral effect, so when the earth bender is launched up, it will know where the enemy is before firing the earth smash. What are the possible negative aspects of your suggestion? It might not work very well against air, since air benders rarely touch the ground. What are the positive aspects of your suggestion? It will be a cool cannon ability to the series, that I do not think could ever be op. How can this suggestions be achieved on the server? When the player is touching the ground all other players who touch the ground have spectral effect. This could either be done through it being a passive, clicking with the SeismiSense move, or it being a combo.